2Create a Superstory at Key Stage 2

I blogged last week about how 2Cass is being  used in Foundation Stage , however it can also be used a lot further up the school in Key Stage 2.  Thank you to 2Simple Katherine  and Simon Widdowson, for their contributions to this entry today. I hope to further update this post based on the work sent to me  or posted on the 2CASS archive. If you have any ideas on using 2CASS in Key Stage 2, then please leave a comment or contact me.              


 Here are a few things to bear in mind:                

  • Text typed into 2CASS templates shrinks to accommodate more, therefore you can input more than you might first expect. So Key Stage 2 sized paragraphs are possible.
  • Though 2CASS comes with a range of animal, vehicle and figure  templates, you can also animate your own objects
  • 2CASS allows you to import photographs and animate individual objects on-screen, giving pupils a lot of control and detail to work with.


      Examples and Applications              

  All Screens            

  •  Why not create an animated set of class rules? – This could then be saved as a swf file and placed on the school VLE or website.


   Most Screens           

  • Older children could create a book for Key Stage 1 or Foundation children to read. The class could then edit and improve their work based on the feedback from the younger pupils.   



Click on the image to see example
  • Children could use the program to make a persuasive piece of writing about things that need improving in the school grounds.  They take photos of different areas and use animation to show/highlight what changes could be made, combined with their persuasive writing below. The finished book could be put up on the learning platform for pupils, staff or governors to comment on.  


Reference Book Screen                 

  •  There are loads of uses for this screen as it can be linked to any  non fiction topic for example: E-safety, The Tudors, WW2, rivers, forces, materials, solids, liquids, gases etc.


  Here is an example of a Tudors Book, created by 2SimplePhil and a Weather Book sent in by Bev Evans                  


Click on the image to see example  


Click on the image to see example 


Activity Screen                   

  •  Children could use this screen to make Maths related stories that contain problems for peers to solve. Alternatively it could be used in PSHE/Citizenship to make stories where character faces a moral dilemma.


Moral Tale by 2SimpleKatherine click on the image to view

Here is another idea:                

  •   The activity template allows pupils to create challenging activities where they can sprinkle clues on early pages that are needed later on. Think about having a sign on a background, then later on a textbox asking for what the sign said before continuing, or place elements on pages and then ask how many have been seen at a certain point. Introduces critical thinking skills into the task.        


 2 x 2 Screen               

  •  This  template is good for showing both sides of a discussion. You could even set up the activity so that pupils enter their views into one side of the screen, then swap machines and leave their views on another screen, so that you can follow the argument. Playing it back as a flash file later would be a unique way of seeing how the arguments evolved, leading to a final conclusion at the end.             


Full Screen                 

  •  You can use the “Full Screen” template with images and several paths through (using hotspots) to encourage children to think about a journey before planning a story, or within a topic. Here is an example on the theme of World War 2, created by Simon Widdowson:   



Click on the image to see example 


Screen Banner                  

  • Children could customise their space on the MLE/VLE/Learning Platform by creating an animated flash banner     



Click on the image to see example 


Action Script              

  • Children can further customise the animations and functions of  their Superstories by adding or amending the Action Script.  This allows children to truly work as programmers and work beyond expectations. The instance below is taken from a post on the 2CASS Archive, by Simon Widdowson, he writes:


If you are creating a branching story – and would prefer the user not to just click through all the pages in the order they were created using the next page / last page arrows, you can hide them using a small amount of Actionscript code.              

Right click on the green “play” triangle and enter the following code;              


If you want to remove the previous page button, use .prevBut instead of .nextBut, and change the page number for whichever page you are wanting to hide the buttons on.              


Augmented Reality Screen                 

Why would I use this with Key Stage 2 Pupils?                

  • It is introducing and making children aware of new technologies. AR is being used more frequently in real-world applications and is innovative and powerful. AR programs analyse webcam images and add value in many different ways.
  • Increased parental engagement – children do not need to save and load files to demonstrate this part of the program – they can simply print it out and take it home to show.
  • Provides a stimulus to edit and improve work to create a better effect.


Some curriculum links on the AR Screen: http://curriculum.qcda.gov.uk/new-primary-curriculum/                

Understanding the Arts                  

  • M4 – To explore alternative approaches to develop and refine performances and communications, working in a variety of digital forms (Including computer graphics, presentations, animations, sound  sequences, videos etc) when appropriate      
  • L5 – To investigate, explore and record (This includes using sketch books, journals, photographs, mood boards, ICT and video) information, to appreciate aesthetic qualities and generate imaginative ideas 


Scientific and Technological Understanding              

  • M8 – To refine sequences of instructions to control events or make things happen using ICT
  • L3 – To explore and explain how significant innovations and inventions have come about and how they have changed the way people live
  • L15 – To investigate and explain how scientific and technological developments affect the physical and living worlds        


And now for more on how 2CASS fits into the new Primary Curriculum                

Here is a series of links from the updated QCDA Site                

ICT Across the Curriculum                 

Create, manipulate and process information, using technology to capture and organise data, in order to investigate patterns and trends; explore options using models and simulations; combine still and moving images, sounds and text to create multimedia products                 


  • To use a variety of ICT tools to create, refine and present work in a variety of digital and printed formats
  • To use ICT to explore alternative ideas in order to refine and improve outcomes and performances
  • To refine and improve their work making full use of the nature and pliability of digital information to explore options and improve outcomes                 


  • To select and use appropriate ICT tools and techniques to develop and refine their idea
  • T0 plan, create, shape and review their work, knowing when and how to improve it using ICT      

 Understanding The Arts

  •  To explore alternative approaches to develop and refine performances and communications, working in a variety of digital forms (including computer graphics, presentations, animations, sound sequences, videos etc) when appropriate 

English and Communication                 



  • To create and shape their writing, using different techniques to interest the reader
  • To create effects by combining written text with illustration, moving image and sound
  • To use features of layout, presentation and organisation in print and on screen
  • How paragraphs, bullets, hyperlinks, screen layout and headings are used to organise and link ideas, and to use these in their own work


  • To use features of layout, presentation and organisation effectively in written and on-screen  media
  • How paragraphs, bullets, hyperlinks, screen layout and headings are used to organise and link ideas, and to use these in their own work             

Design and Technology


  • To make controllable systems or models, devising and refining (Including the use of conditional statements, procedures or subroutines) sequences of instructions taking into account users, purposes and needs
  • To investigate and explain how scientific and technological developments  affect the physical and living worlds 


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One Response to 2Create a Superstory at Key Stage 2

  1. Super-Duper site! I’m loving it!! Will arrive back again – taking you feeds also, Thanks.

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